When designing live update streams, it’s easy to assume that people are following along all the time. But many people drop in and out, following along for short bursts at a time. Here’s a nice example of adding in context to the live stream from the BBC. It doesn’t assume that the viewer already knows [...]
Posts under ‘Interaction Design’
Hello software. Meet poka-yoke.
Here is a nice out-of-box experience from Netgear.
Some nice feedforward on what to do makes it hard to go wrong. This is common in product design, where designers apply the poka-yoke principle to ensure that things cannot be operated incorrectly.
…the term can refer to any behavior-shaping constraint designed into a product to prevent incorrect operation [...]