Archive for the ‘Interaction Design’ Category

September 10, 2009 0

Retaining context in live update streams

By in Interaction Design

When designing live update streams, it’s easy to assume that people are following along all the time. But many people drop in and out, following along for short bursts at a time. Here’s a nice example of adding in context to the live stream from the BBC. It doesn’t assume that the viewer already knows [...]

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May 11, 2009 0

Hello software. Meet poka-yoke.

By in Interaction Design

Here is a nice out-of-box experience from Netgear. Some nice feedforward on what to do makes it hard to go wrong. This is common in product design, where designers apply the poka-yoke principle to ensure that things cannot be operated incorrectly. …the term can refer to any behavior-shaping constraint designed into a product to prevent [...]

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